How Jennell Jaquays Evolved Dungeon Design, Part 1: Pre-Jaquays Dungeons
(This is a slightly cleaned up version of my two Bluesky threads on Jennell Jaquays, preserved in a hopefully easierContinue Reading
May you enjoy your serendipity
(This is a slightly cleaned up version of my two Bluesky threads on Jennell Jaquays, preserved in a hopefully easierContinue Reading
In the last devlog, I talked about the practical design problems I sought to solve in my campaign by creatingContinue Reading
The material I wrote for Pathika was not originally intended to be put in a setting book. Rather, I wroteContinue Reading
Quick Reading Guide: Elevator Pitch Highlights Content and Organization What I Did With It Conclusion Further Reading I run twoContinue Reading
Quick Reading Guide: There has been some chatter about the concept of diegesis in the OSR recently, partially instigated byContinue Reading
QUICK SUMMARY: This system envisions materia as magic gems that can either be attached to a person’s body to beContinue Reading
We started off with an adaptation of the Dragon Quest Hero class, and this time we’re tackling The Trader! BasedContinue Reading
Jump to the class here. Author’s note: The original version of this article linked to Jeff Rient’s blog post onContinue Reading







